Designing a feel for the game : a guide to making play meaningful /
"Designing A Feel for the Game is an important intervention in the world of game design. It offers a way to engage affective and emotional labor in a way that propels gaming forward. Wilcox does an excellent job showing how exploring feeling in games can help make design better, play more engag...
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| Format: | eBook |
| Language: | English |
| Published: |
Cham :
Palgrave Macmillan,
[2026]
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| Series: | Palgrave games in context.
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Purchase on Demand
| Call Number: |
GV1469.3 .W55 2026 |
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| Notes: |
This title is available for the library to purchase for your use. Click the "Purchase It For Me" button to place a request. This item will take 5-10 business days to arrive. |
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| Call Number | Status | Get It |
| GV1469.3 .W55 2026 | Available | |