Designing a feel for the game : a guide to making play meaningful /

"Designing A Feel for the Game is an important intervention in the world of game design. It offers a way to engage affective and emotional labor in a way that propels gaming forward. Wilcox does an excellent job showing how exploring feeling in games can help make design better, play more engag...

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Bibliographic Details
Main Author: Wilcox, Steve (Author)
Format: eBook
Language:English
Published: Cham : Palgrave Macmillan, [2026]
Series:Palgrave games in context.
Subjects:

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Call Number: GV1469.3 .W55 2026
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