Gaming in a postdigital world : towards new understandings for learning and life /

This edited volume explores postdigital orientations to digital games and gaming, focusing on the technopolitical and commercial forces shaping game-based learning. It challenges assumptions about games as inherently critical learning environments and analyzes how design, economics, and pedagogy int...

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Bibliographic Details
Other Authors: Bacalja, Alexander (Editor), Robinson, Bradley (Editor), Dishon, Gideon (Editor)
Format: eBook
Language:English
Published: Cham : Springer, 2026.
Series:Postdigital science and education,
Subjects:

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Call Number: LB1029.G3 G35 2026
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