Gamified education : innovating learning through play and technology /

Gamified Education - Innovating Learning Through Play and Technology explores how gamification is reshaping education by integrating game-based design, motivational science, and emerging technologies. The book covers theoretical foundations, instructional strategies, and practical implementations th...

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Bibliographic Details
Main Authors: Kurni, Muralidhar (Author), Krishnamaneni, Ramesh (Author), K.G., Srinivasa (Author)
Format: eBook
Language:English
Published: Cham : Springer, [2026]
Subjects:

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Call Number: LB1029.G3 K87 2026
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