3ds Max Modeling for games : insider's guide to game character, vehicle, and environment modeling. Volume 1 /

The 2nd edition of Andy Gahan's 3ds Max Modeling for Games, covering the latest version of 3ds Max is here. This book features the realistic style of art that the 1st edition covered, with six completely new chapters for the new version of the software. These newly added sections including: an...

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Bibliographic Details
Main Author: Gahan, Andrew
Corporate Author: ScienceDirect (Online service)
Format: eBook
Language:English
Published: Waltham, MA : Focal Press/Elsevier, ©2011.
Edition:2nd ed.
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Call Number: TR897.7 .G34 2011
 
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TR897.7 .G34 2011 Available