Physically based rendering : from theory to implementation /
"Computer graphics, and rendering in particular, is full of beautiful theory. The theory covers physical concepts, such as light fields and the interaction of light with different materials, and mathematical concepts, such as integral equations and Monte Carlo integration. The great thing about...
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| Format: | eBook |
| Language: | English |
| Published: |
Amsterdam ; Boston :
Elsevier/Morgan Kaufmann,
©2004.
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| Series: | Morgan Kaufmann series in interactive 3D technology.
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
T385 .P4377 2004eb |
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| Call Number | Status | Get It |
| T385 .P4377 2004eb | Available | |