Violent video game effects on children and adolescents : theory, research, and public policy /

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...

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Bibliographic Details
Main Authors: Anderson, Craig Alan, 1952- (Author), Gentile, Douglas A., 1964- (Author)
Other Authors: Buckley, Katherine E. (d author.)
Format: eBook
Language:English
Language Notes:English.
Published: Oxford ; New York : Oxford University Press, 2007.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.
Physical Description:1 online resource (viii, 190 pages) : illustrations
Format:Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002.
Bibliography:Includes bibliographical references (pages 173-186) and index.
ISBN:9780195345568
0195345568
0195309839
9780195309836
1281163511
9781281163516
9781429468947
1429468947
9786611163518
6611163514
9780199893393
019989339X