Violent video game effects on children and adolescents : theory, research, and public policy /
This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict...
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| Format: | eBook |
| Language: | English |
| Language Notes: | English. |
| Published: |
Oxford ; New York :
Oxford University Press,
2007.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
HQ784.V53 A53 2007eb |
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| Call Number | Status | Get It |
| HQ784.V53 A53 2007eb | Available | |