A longitudinal approach to collecting data : live classrooms and online surveys /
In this case study, we discuss a longitudinal research project that aimed to examine the effects of playing Pokémon GO over 7 weeks. The project took 3 semesters to collect data from undergraduate students who earned extra credits for their participation. We investigated whether having the mindset t...
| Main Authors: | , |
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| Format: | eBook |
| Language: | English |
| Published: |
London :
SAGE Publications Ltd,
2025.
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| Series: | SAGE research methods. Cases
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
BF76.6.L65 B35 2025 |
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| Call Number | Status | Get It |
| BF76.6.L65 B35 2025 | Available | |