GAME BUSINESS GUIDEBOOK : what to do when nobody wants your game.

This book is the perfect toolkit for any developer who wishes to transform an idea into a viable business. From the experience of a game designer and a business developer, it covers every step from the conception of the game to signing a deal with a publisher; finding the right type of funds, sendin...

Full description

Bibliographic Details
Main Author: Ricchiuti, Diego
Other Authors: Henley, John
Format: eBook
Language:English
Published: [S.l.] : CRC PRESS, 2025.
Subjects:

Purchase on Demand

Holdings details from Purchase on Demand
Call Number: GV1469.3
Notes: This title is available for the library to purchase for your use. Click the "Purchase It For Me" button to place a request. This item will take 5-10 business days to arrive.
 
Call Number Status Get It
GV1469.3 Available