Studying the racial stories we tell ourselves while playing games : the value of narrative analysis in cultural sociology /
Between 2007 and 2009, video game journalists, critics, and fans engaged in a heated debate over whether Resident Evil 5, a video game, contained racially problematic imagery. At the time, I was a grad student interested in developing a research project to explore video games' social significan...
| Main Author: | |
|---|---|
| Format: | eBook |
| Language: | English |
| Published: |
London :
SAGE Publications Ltd,
2018.
|
| Series: | SAGE Research Methods. Cases.
|
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
GV1469.34.S52 M35 2018 |
|
|---|---|---|
| Call Number | Status | Get It |
| GV1469.34.S52 M35 2018 | Available | |