Paratextualizing Games Investigations on the Paraphernalia and Peripheries of Play /

Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a consi...

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Bibliographic Details
Corporate Author: Walter de Gruyter & Co
Other Authors: Beil, Benjamin (Editor), Freyermuth, Gundolf S. (Editor), Schmidt, Hanns Christian (Editor)
Format: eBook
Language:English
Published: Bielefeld : transcript Verlag, 2021.
Edition:1 ed.
Series:Bild und Bit. Studien zur digitalen Medienkultur.
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Call Number: GV1469.15 .P37 2021
 
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