Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity /
This project-based tutorial covers the creation of 3D assets in a game engine, from concept to implementation. You will learn the 3D pipeline using Maya and Substance Painter, which are industry-standard programs used for content creation in game development. You also will know how to add them and w...
| Main Author: | |
|---|---|
| Format: | eBook |
| Language: | English |
| Published: |
California :
Apress,
[2022]
|
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
QA76.76.C672 V55 2022 |
|
|---|---|---|
| Call Number | Status | Get It |
| QA76.76.C672 V55 2022 | Available | |