Digital representations of the real world : how to capture, model, and render visual reality /
As much as we need computer graphics to generate artificial images (e.g., alien weapons, talking hamsters), we also need digital models of real-world objects for a variety of applications (e.g., digitized cities for online maps, food for commercials, planes for film stunts, cars for virtual reality)...
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Bibliographic Details
| Other Authors: |
Magnor, Marcus A. (Marcus Andreas), 1972-
(Editor),
Grau, Oliver
(Editor),
Sorkine-Hornung, Olga, 1981-
(Editor),
Theobalt, Christian
(Editor) |
| Format: | eBook
|
| Language: | English |
| Published: |
Boca Raton, FL :
CRC Press,
[2015]
|
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book
|