Real-Time 3D Rendering with DirectX® and HLSL : A Practical Guide to Graphics Programming /
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D g...
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| Format: | eBook |
| Language: | English |
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Addison-Wesley Professional,
2014.
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| Edition: | 1st edition. |
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| Online Access: | Connect to this electronic resource |
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