OpenGL 4 Shading Language Cookbook - Third Edition /

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6 Key Features Explore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLSL features such as compute, geom...

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Bibliographic Details
Main Author: Wolff, David (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Packt Publishing, 2018.
Edition:3rd edition.
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