3ds Max Modeling for Games : Volume II /

There's a new trend towards sylized, comic-style art, with the latest wave of 3D movies (a la Pixar ).  Max users can do this kind of thing, and they want to learn how. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with th...

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Bibliographic Details
Main Author: Gahan, Andrew (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Routledge, 2012.
Edition:1st edition.
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