3ds Max Modeling for Games /
The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful...
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| Format: | eBook |
| Language: | English |
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Focal Press,
2012.
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| Edition: | 1st edition. |
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| Online Access: | Connect to this electronic resource |
Internet
Connect to this electronic resourceAvailable Online
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