3D Graphics for Game Programming /

Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game...

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Bibliographic Details
Main Author: Han, JungHyun (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Chapman and Hall/CRC, 2011.
Edition:1st edition.
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