Building a 2D Game Physics Engine : Using HTML5 and JavaScript /
Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body b...
| Main Authors: | , , , |
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| Format: | eBook |
| Language: | English |
| Published: |
Apress,
2017.
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| Edition: | 1st edition. |
| Subjects: | |
| Online Access: | Connect to this electronic resource |
Internet
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