GPU Pro 2 /

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle...

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Bibliographic Details
Main Author: Engel, Wolfgang (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: A K Peters/CRC Press, 2016.
Edition:1st edition.
Subjects:
Online Access:Connect to this electronic resource
Description
Summary:This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes te
Item Description:Electronic resource.
Physical Description:1 online resource (470 pages)
Format:Mode of access: World Wide Web.