GPU Pro 2 /
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle...
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| Format: | eBook |
| Language: | English |
| Published: |
A K Peters/CRC Press,
2016.
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| Edition: | 1st edition. |
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| Online Access: | Connect to this electronic resource |
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