Eberly, D. (2014). GPGPU Programming for Games and Science (1st edition.). A K Peters/CRC Press.
Chicago Style (17th ed.) CitationEberly, David. GPGPU Programming for Games and Science. 1st edition. A K Peters/CRC Press, 2014.
MLA (9th ed.) CitationEberly, David. GPGPU Programming for Games and Science. 1st edition. A K Peters/CRC Press, 2014.
Warning: These citations may not always be 100% accurate.