GPGPU Programming for Games and Science /

An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily...

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Bibliographic Details
Main Author: Eberly, David (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: A K Peters/CRC Press, 2014.
Edition:1st edition.
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