Graphics Shaders, 2nd Edition /

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinfo...

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Bibliographic Details
Main Authors: Bailey, Mike (Author), Cunningham, Steve (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: CRC Press, 2011.
Edition:2nd edition.
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