Fundamentals of Shooter Game Design /

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for t...

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Bibliographic Details
Main Author: Adams, Ernest (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: New Riders, 2014.
Edition:1st edition.
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