VR, simulations and serious games for education /
| Corporate Author: | |
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| Other Authors: | , , |
| Format: | eBook |
| Language: | English |
| Published: |
Singapore :
Springer Nature,
[2019]
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| Series: | Gaming media and social effects.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
LB1044.87 .V7 2018 |
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|---|---|---|
| Call Number | Status | Get It |
| LB1044.87 .V7 2018 | Available | |