Brands and Gaming : The Computer Gaming Phenomenon and its Impact on Brands and Businesses /
The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments i...
| Main Authors: | , , , |
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| Format: | eBook |
| Language: | English |
| Published: |
London :
Palgrave Macmillan UK : Imprint: Palgrave Macmillan,
2006.
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
HD9993.E452 N534 2006 |
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| Call Number | Status | Get It |
| HD9993.E452 N534 2006 | Available | |