Entertainment Computing : Technologies and Application /

With the advancement of computers and networks, new types of entertainment have emerged such as video games, entertainment robots, and network games. This volume brings together researchers, developers, and practitioners working in the area of entertainment computing, and covers a wide range of issu...

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Bibliographic Details
Main Author: Nakatsu, Ryohei
Corporate Author: SpringerLink (Online service)
Other Authors: Hoshino, Junichi
Format: eBook
Language:English
Published: Boston, MA : Springer US, 2003.
Series:IFIP — The International Federation for Information Processing ; 112.
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Call Number: QA76.575
 
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