Essential mathematics for computer graphics fast /

Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In ten chapters you will rediscover - and hopefully discover for the first time a new way...

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Bibliographic Details
Main Author: Vince, John (John A.)
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: London ; New York : Springer, [2001]
Series:Essential series (Springer-Verlag)
Subjects:
Online Access:Connect to the full text of this electronic book
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by Vince, John (John A.)
Published 2001
Book