Essential mathematics for computer graphics fast /
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In ten chapters you will rediscover - and hopefully discover for the first time a new way...
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| Format: | eBook |
| Language: | English |
| Published: |
London ; New York :
Springer,
[2001]
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| Series: | Essential series (Springer-Verlag)
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
T385 .V5614 2001eb |
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| Call Number | Status | Get It |
| T385 .V5614 2001eb | Available | |