Simulating and generating motions of human figures /

This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation hav...

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Bibliographic Details
Main Author: Yamane, Katsu
Corporate Author: SpringerLink (Online service)
Format: eBook
Language:English
Published: Berlin ; New York : Springer, [2004]
Series:Springer tracts in advanced robotics ; v. 9.
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Call Number: TJ211 .Y36 2004
 
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TJ211 .Y36 2004 Available