Introduction to 3D game engine design using DirectX 9 and C♯ /

Introduction to 3D Game Engine Design Using DirectX 9 and C♯ illustrates the process of creating a simple 3D game engine. During this process, author Lynn Harrison demonstrates many facets of the DirectX 9 software through clear-cut explanations and examples. Throughout the course of the book, you&#...

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Bibliographic Details
Main Author: Harrison, Lynn T.
Corporate Author: SpringerLink (Online service)
Other Authors: DeNardo, Patrick
Format: eBook
Language:English
Published: Berkeley, Calif. : Apress, [2003]
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Call Number: QA76.76.C672 H377 2003b
 
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QA76.76.C672 H377 2003b Available