Basics of game design /
This book is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers de...
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| Format: | eBook |
| Language: | English |
| Published: |
Boca Raton :
A K Peters/CRC Press,
[2011]
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
QA76.76.C672 M6158 2011eb |
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| Call Number | Status | Get It |
| QA76.76.C672 M6158 2011eb | Available | |