Graphics shaders : theory and practice /
"This book uses examples in OpenGL and the OpenGL Shading Language to present the theory and application of shader programming. It explains how to program graphics shaders effectively for use in art, animation, gaming, and visualization. Along with improved graphics and new examples and exercis...
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| Format: | eBook |
| Language: | English |
| Published: |
Boca Raton, Fla. :
CRC Press,
2012.
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| Edition: | 2nd ed. |
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
T385 .B3455 2012eb |
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| Call Number | Status | Get It |
| T385 .B3455 2012eb | Available | |