Interactive storytelling for video games : a player-centered approach to creating memorable characters and stories /
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferen...
| Main Author: | |
|---|---|
| Corporate Author: | |
| Other Authors: | |
| Format: | eBook |
| Language: | English |
| Published: |
Burlington, MA :
Focal Press,
[2011]
|
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
GV1469.34.A97 L43 2011 |
|
|---|---|---|
| Call Number | Status | Get It |
| GV1469.34.A97 L43 2011 | Available | |