Networked graphics : building networked games and virtual environments /

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...

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Bibliographic Details
Main Author: Steed, Anthony
Corporate Author: ScienceDirect (Online service)
Other Authors: Oliveira, Manuel
Format: eBook
Language:English
Published: San Francisco, Calif. : Morgan Kaufmann ; 2009.
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Call Number: QA76.76
 
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