Networked graphics : building networked games and virtual environments /
This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of wh...
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| Format: | eBook |
| Language: | English |
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San Francisco, Calif. :
Morgan Kaufmann ;
2009.
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| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
QA76.76 |
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| Call Number | Status | Get It |
| QA76.76 | Available | |