The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 /

Presents instructions for creating game frameworks for a variety of different game genres, including arcade games, casual games, and "retro-evolved" games, covering such topics as bitmap rendering, pixel-level, blitting, scrolling, and collision detection.

Bibliographic Details
Main Author: Fulton, Jeff
Corporate Author: SpringerLink (Online service)
Other Authors: Fulton, Steve
Format: eBook
Language:English
Published: [Berkeley, Calif.] : Friendsof ED, [2010]
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Call Number: QA76.76.C672 F85 2010
 
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