Game theory : an introduction /
Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.
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| Format: | eBook |
| Language: | English |
| Published: |
Hoboken, N.J. :
Wiley-Interscience,
[2008]
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| Series: | Wiley online library.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Internet
Connect to the full text of this electronic bookAvailable Online
| Call Number: |
QA269 .B27 2008eb |
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| Call Number | Status | Get It |
| QA269 .B27 2008eb | Available | |