Creature modeling for production : creature modeling techniques /
In this DVD, Laurent reveals his process for creating a high resolution creature, designed by Carlos Huante, for the video-game cinematic production pipeline...topics include Max's basic polygon tools, creating the base voluumes and proportions, cleaning up topology, reshaping in ZBrush, and li...
| Main Author: | |
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| Format: | Software eBook |
| Language: | English |
| Published: |
[Hollywood, Calif.] :
Gnomon Workshop and Design Studio Press,
2006.
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| Series: | Professional training for artists.
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| Subjects: |
Remote Storage
| Call Number: |
TR897.7.P619 C912 2006 |
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| Call Number | Status | Get It |
| TR897.7.P619 C912 2006 | Available | |