3D game engine design : a practical approach to real-time computer graphics /

Bibliographic Details
Main Author: Eberly, David H.
Format: Book
Language:English
Published: San Francisco, Calif. : Morgan Kaufmann ; 2006.
Edition:2nd ed.
Series:Morgan Kaufmann series in interactive 3D technology.
Subjects:

Evans: Library Stacks

Holdings details from Evans: Library Stacks
Call Number: T385 .E372 2006
 
Call Number Status Get It
T385 .E372 2006 Available