Body modeling for games /
Demonstrates the tools and techniques used to create low polygon characters for 3D games. Topics include working from a concept design, poly count, scripts, props, and topology.
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| Corporate Author: | |
| Format: | Software eBook |
| Language: | English |
| Published: |
Hollywood, CA :
Gnomon Workshop,
[2005]
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| Series: | Low poly modeling with Mayan Escalante.
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| Subjects: |
Evans: Media and Reserves (Annex 1st floor)
| Call Number: |
T385 .E682 2005 |
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| Call Number | Status | Get It |
| T385 .E682 2005 | Available | |