Global illumination /

Discusses the use of exterior lighting in computer animation. Primarily uses V-Ray as the render engine in a 3ds Max environment. Covers principles of Global Illumination and shows how to light scenes using real world lighting in a fully reflective environment. Also demonstrates how to find the m...

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Bibliographic Details
Main Author: Nichols, Christopher
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2005?]
Series:V-Ray lighting techniques with Christopher Nichols.
Subjects:

Remote Storage

Holdings details from Remote Storage
Call Number: TR897.7 .N54 2005
 
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TR897.7 .N54 2005 Available