Mental ray : lighting and shaders /

In the second disc in this series, Matt Hartle demonstrates and explains lighting, shaders, and High Dynamic Range Imaging (HDRI) within Mental Ray for Maya. Shows how to use Mental Ray to render fluids, particles, fur, geometry based paint effects, blurry reflections and refractions, are lights, c...

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Bibliographic Details
Main Author: Hartle, Matt
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2005]
Series:Rendering techniques with Matt Hartle.
Subjects:

Evans: Media and Reserves (Annex 1st floor)

Holdings details from Evans: Media and Reserves (Annex 1st floor)
Call Number: T385 .H34724 2005
 
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T385 .H34724 2005 Available