Humanoid modeling /
Shows how to create a bipedal humaniod model using Maya software. Topics include: image plane preparation, split polygon tool, extrude, merge vertex, merge edge tool, Byron's polygon tools, subdivision surfaces.
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| Format: | Software eBook |
| Language: | English |
| Published: |
Hollywood, CA :
Gnomon Workshop,
[2005?]
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| Series: | Polygon modeling techniques with Sean Mills.
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| Subjects: |
Evans: Media and Reserves (Annex 1st floor)
| Call Number: |
T385 .M555 2005 |
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| Call Number | Status | Get It |
| T385 .M555 2005 | Available | |