Digital sculpting : human anatomy /

Demonstrates a Maya-to-ZBrush workflow to add life and realism to computer animated characters. Involves a step-by-step look at how underlying muscles and bone structure affect the true form of the human body. Shows techniques for using the detailed ZBrush mesh to create an organized animatable me...

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Bibliographic Details
Main Author: Petroc, Zack
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2004]
Subjects:
Description
Summary:Demonstrates a Maya-to-ZBrush workflow to add life and realism to computer animated characters. Involves a step-by-step look at how underlying muscles and bone structure affect the true form of the human body. Shows techniques for using the detailed ZBrush mesh to create an organized animatable mesh in Maya.
Item Description:Disc does not work in DVD players.
Title from title screen.
Includes lecture notes and resources.
Electronic resource.
Physical Description:1 DVD-ROM (140 min.) : sound, color ; 4 3/4 in.
Format:System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 5 GB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive.
ISBN:1930878400