Digital sculpting : human anatomy /

Demonstrates a Maya-to-ZBrush workflow to add life and realism to computer animated characters. Involves a step-by-step look at how underlying muscles and bone structure affect the true form of the human body. Shows techniques for using the detailed ZBrush mesh to create an organized animatable me...

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Bibliographic Details
Main Author: Petroc, Zack
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2004]
Subjects:

Evans: Media and Reserves (Annex 1st floor)

Holdings details from Evans: Media and Reserves (Annex 1st floor)
Call Number: T385 .P47 2004
 
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T385 .P47 2004 Available