Creature head modeling /

Demonstrates high-resolution polygonal modeling techniques to model the head of a detailed, four-eyed creature, using a series of photographs of a maquette. Uses SubDivision surfaces to sculpt a model with real-time feedback on the high-resolution surface, and shows how to create an intelligent edg...

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Bibliographic Details
Main Author: Mills, Sean
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2004]
Series:Polygon modeling techniques with Sean Mills.
Subjects:
Description
Summary:Demonstrates high-resolution polygonal modeling techniques to model the head of a detailed, four-eyed creature, using a series of photographs of a maquette. Uses SubDivision surfaces to sculpt a model with real-time feedback on the high-resolution surface, and shows how to create an intelligent edgeflow around the model's primary forms. Also shows how to return those changes to a low-resolution cage to further modify the model.
Item Description:Discs do not work in DVD players.
Title from the container.
Includes lecture notes, scene files, and resources.
Electronic resource.
Physical Description:2 DVD-ROMs (210 min.) : sound, color ; 4 3/4 in.
Format:System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 500 MB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive.
ISBN:1930878214