Creature head modeling /
Demonstrates high-resolution polygonal modeling techniques to model the head of a detailed, four-eyed creature, using a series of photographs of a maquette. Uses SubDivision surfaces to sculpt a model with real-time feedback on the high-resolution surface, and shows how to create an intelligent edg...
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| Corporate Author: | |
| Format: | Software eBook |
| Language: | English |
| Published: |
Hollywood, CA :
Gnomon Workshop,
[2004]
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| Series: | Polygon modeling techniques with Sean Mills.
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| Subjects: |
Evans: Media and Reserves (Annex 1st floor)
| Call Number: |
T385 .M5543 2004 |
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| Library Owns: T385 .M5543 2004 | (disc 1-2) | |
| Call Number | Status | Get It |
| T385 .M5543 2004 | Available | |