3D game engine architecture : engineering real-time applications with wild magic.

Bibliographic Details
Main Author: Eberly, David H.
Format: Book
Language:English
Published: San Francisco, Calif. : Morgan Kaufmann, 2005.
Series:Morgan Kaufmann series in interactive 3D technology.
Subjects:

Evans: Library Stacks

Holdings details from Evans: Library Stacks
Call Number: T385 .E374 2005
 
Call Number Status Get It
T385 .E374 2005 Available