Skinning /
Demonstrates the process of skinning in the design of animated characters using Maya software. Topics include: using wrap deformers for skinning any geometry type, editing weights in the design of skin deformations using Artisan and the Component editor, rigging the teeth, gums, throat, and tongue...
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| Format: | Video DVD |
| Language: | English |
| Published: |
Hollywood, CA :
Gnomon Workshop,
[2002]
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| Subjects: |
Remote Storage
| Call Number: |
TR897.7 .S65 2002 |
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|---|---|---|
| Call Number | Status | Get It |
| TR897.7 .S65 2002 no.1 | Available | |
| TR897.7 .S65 2002 v.2 | Available | |
| TR897.7 .S65 2002 v.3 | Available | |
| TR897.7 .S65 2002 v.4 | Available | |
Evans: Media and Reserves (Annex 1st floor)
| Call Number: |
TR897.7 .S65 2002 |
|
|---|---|---|
| Call Number | Status | Get It |
| TR897.7 .S65 2002 no.2 | Available | |
| TR897.7 .S65 2002 no.4 | Available | |
| TR897.7 .S65 2002 v.1 | Available | |
| TR897.7 .S65 2002 v.3 | Available | |